Bug 35050
| Summary: | Need to figure out color space issues for texture uploading | ||
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| Product: | WebKit | Reporter: | Kenneth Russell <kbr> |
| Component: | WebGL | Assignee: | Kenneth Russell <kbr> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | Normal | CC: | enne, kbr |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | All | ||
| OS: | All | ||
Kenneth Russell
https://bugs.webkit.org/show_bug.cgi?id=34458 contains a discussion about which color space should be used during image -> WebGL texture uploading. These issues need to be thought through. In some cases the image data definitely needs to be left untouched while uploading as a texture, but in some cases color correction should probably be applied.
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Kenneth Russell
Now that UNPACK_COLORSPACE_CONVERSION_WEBGL is part of the specification, this is a duplicate of 47196.
*** This bug has been marked as a duplicate of bug 47196 ***