Bug 30722
| Summary: | WebGL canvas element does not show up when used as CSS background | ||
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| Product: | WebKit | Reporter: | Chris Marrin <cmarrin> |
| Component: | WebGL | Assignee: | Chris Marrin <cmarrin> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | Normal | CC: | mdelaney7, oliver, simon.fraser |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | All | ||
| OS: | OS X 10.5 | ||
| Bug Depends on: | 42862 | ||
| Bug Blocks: | |||
Chris Marrin
Currently the WebGL content is not in the HTMLCanvasElement image buffer. When that buffer is read and we have a WebGL canvas, we need to use readPixels to get the contents and put them into the image buffer and then return that.
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| Add attachment proposed patch, testcase, etc. |
Chris Marrin
This was mostly implemented with https://bugs.webkit.org/show_bug.cgi?id=34719. But it now crashes on Mac, which is described in https://bugs.webkit.org/show_bug.cgi?id=42862
Simon Fraser (smfr)
This isn't fixed yet.
Chris Marrin
This bug is not "fixed", even though a (failed) implementation was done. I'm closing this on in favor of https://bugs.webkit.org/show_bug.cgi?id=42862. I'm making it a dup to keep the connection.
*** This bug has been marked as a duplicate of bug 42862 ***