Bug 306617
| Summary: | Avoid using CanvasBase::allocateImageBuffer() in WebGL, WebGPU transferToImageBuffer() | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
| Component: | Canvas | Assignee: | Kimmo Kinnunen <kkinnunen> |
| Status: | NEW | ||
| Severity: | Normal | CC: | sabouhallawa, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 275100 | ||
Kimmo Kinnunen
Avoid using CanvasBase::allocateImageBuffer() in WebGL, WebGPU transferToImageBuffer()
The allocation function is related to how 2D context backing store is allocated.
transferToImageBuffer needs a general purpose ImageBuffer, where the WebGL, WebGPU backing store is transferred to.
| Attachments | ||
|---|---|---|
| Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/169276497>
Kimmo Kinnunen
Pull request: https://github.com/WebKit/WebKit/pull/57558