Bug 30143

Summary: GraphicsContextSkia draws paths incorrectly
Product: WebKit Reporter: Andrew Scherkus <scherkus>
Component: WebCore Misc.Assignee: Nobody <webkit-unassigned>
Status: RESOLVED WONTFIX    
Severity: Normal CC: schenney, silviapf
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: All   
OS: All   

Andrew Scherkus
Reported 2009-10-06 16:55:52 PDT
I experienced this when writing RenderMediaControlsChromium. I would create a rounded rectangle path the add it via addPath() then fill it via fillPath() with alpha blending. It rendered correctly, but mousing over/using scroll wheel on the page would cause the re-fill the area, creating a different appearance. I'm thinking context isn't being saved correctly or something.. I'll try and get a better repro steps.
Attachments
Silvia Pfeiffer
Comment 1 2012-06-06 17:17:15 PDT
This is happening in Skia because we only draw rounded borders when the rounding fits into the rectangle. See this code in Source/WebCore/platform/graphics/skia/GraphicsContextSkia.cpp : Function: void GraphicsContext::fillRoundedRect() if (topLeft.width() + topRight.width() > rect.width() || bottomLeft.width() + bottomRight.width() > rect.width() || topLeft.height() + bottomLeft.height() > rect.height() || topRight.height() + bottomRight.height() > rect.height()) { // Not all the radii fit, return a rect. This matches the behavior of // Path::createRoundedRectangle. Without this we attempt to draw a round // shadow for a square box. fillRect(rect, color, colorSpace); return; } Thus, when the volume slider is too close to 0% or to 100%, the rectangle gets too small to be able to draw the arcs. See bug https://bugs.webkit.org/show_bug.cgi?id=23882 . I don't quite know how to implement the rounded fillers now. Any suggestions?
Andrew Scherkus
Comment 2 2012-06-06 17:22:33 PDT
Oh my I filed this bug back waaaaaaay back when I initially was working on the original controls :P Are you still hitting it?
Silvia Pfeiffer
Comment 3 2012-06-06 19:18:22 PDT
I can actually get around this if I make the right side non-rounded underneath the slider thumbs. Also, I have to take the zoomFactor into account. Given all this, it might make sense to re-write this code by introducing a div for the background color and a div for the highlighted buffered range. I'll continue to try in C++ for now. :-)
Silvia Pfeiffer
Comment 4 2012-06-07 21:18:05 PDT
I think we can close this - I have a patch for the video controls that works.
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