Bug 300093
| Summary: | [CoordinatedGraphics] Compute the layers tile size instead of using a fixed value | ||
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| Product: | WebKit | Reporter: | Carlos Garcia Campos <cgarcia> |
| Component: | Platform | Assignee: | Carlos Garcia Campos <cgarcia> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | bugs-noreply, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| See Also: | https://github.com/web-platform-tests/wpt/pull/56023 | ||
Carlos Garcia Campos
This way we can use a different logic depending on whether we are using GPU or CPU rendering for the tiles. In the case of CPU rendering we use smaller tiles of 256x26 by default, while for GPU rendering we use the visible size of the width and 1/4 of the visible height.
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| Add attachment proposed patch, testcase, etc. |
Carlos Garcia Campos
Pull request: https://github.com/WebKit/WebKit/pull/51742
Radar WebKit Bug Importer
<rdar://problem/162359822>
EWS
Committed 301398@main (51a8c38ce206): <https://commits.webkit.org/301398@main>
Reviewed commits have been landed. Closing PR #51742 and removing active labels.
Ahmad Saleem
Submitted web-platform-tests pull request: https://github.com/web-platform-tests/wpt/pull/56023