Bug 300093

Summary: [CoordinatedGraphics] Compute the layers tile size instead of using a fixed value
Product: WebKit Reporter: Carlos Garcia Campos <cgarcia>
Component: PlatformAssignee: Carlos Garcia Campos <cgarcia>
Status: RESOLVED FIXED    
Severity: Normal CC: bugs-noreply, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
See Also: https://github.com/web-platform-tests/wpt/pull/56023

Carlos Garcia Campos
Reported 2025-10-03 04:32:38 PDT
This way we can use a different logic depending on whether we are using GPU or CPU rendering for the tiles. In the case of CPU rendering we use smaller tiles of 256x26 by default, while for GPU rendering we use the visible size of the width and 1/4 of the visible height.
Attachments
Carlos Garcia Campos
Comment 1 2025-10-03 04:35:51 PDT
Radar WebKit Bug Importer
Comment 2 2025-10-10 04:33:11 PDT
EWS
Comment 3 2025-10-13 01:47:57 PDT
Committed 301398@main (51a8c38ce206): <https://commits.webkit.org/301398@main> Reviewed commits have been landed. Closing PR #51742 and removing active labels.
Ahmad Saleem
Comment 4 2025-11-13 15:22:25 PST
Submitted web-platform-tests pull request: https://github.com/web-platform-tests/wpt/pull/56023
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