Bug 291218
| Summary: | [WebGPU] Debug metal device detection is failing on LegacySV iOS devices | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Mike Wyrzykowski <mwyrzykowski> |
| Component: | WebGPU | Assignee: | Mike Wyrzykowski <mwyrzykowski> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | mwyrzykowski, tzagallo, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Mike Wyrzykowski
[WebGPU] Pass splitting is being skipped in RenderBundles on iOS with shader validation enabled
| Attachments | ||
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| Add attachment proposed patch, testcase, etc. |
Mike Wyrzykowski
<rdar://problem/148445495>
Mike Wyrzykowski
Pull request: https://github.com/WebKit/WebKit/pull/43727
Mike Wyrzykowski
Pull request: https://github.com/WebKit/WebKit/pull/43760
EWS
Committed 293389@main (7b791573affb): <https://commits.webkit.org/293389@main>
Reviewed commits have been landed. Closing PR #43760 and removing active labels.