Bug 272639
Summary: | [WebGPU] https://playcanvas.github.io/#/graphics/hierarchy has a slow framerate with Metal debug validation layer enabled | ||
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Product: | WebKit | Reporter: | Mike Wyrzykowski <mwyrzykowski> |
Component: | WebGPU | Assignee: | Nobody <webkit-unassigned> |
Status: | NEW | ||
Severity: | Normal | CC: | webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | WebKit Nightly Build | ||
Hardware: | Unspecified | ||
OS: | Unspecified |
Mike Wyrzykowski
[WebGPU] https://playcanvas.github.io/#/graphics/hierarchy has a slow framerate
It takes ~173ms a frame to render. In Chrome on the same machine it is ~17ms
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/126426412>
Mike Wyrzykowski
This was due to running with the Metal debug validation layer enabled. With it disabled, framerate says ~18ms which is comparable to Chrome.
Caching state calls brings the time with debug validation layer enabled down to ~115ms, might be worthwhile to cache the state calls ourselves to make analyzing the gputrace files easier.