Bug 271879
| Summary: | WebXR flag not enabled by default in Safari and WebView in visionOS | ||
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| Product: | WebKit | Reporter: | Daniel Rossi <electroteque> |
| Component: | WebXR | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | Normal | ||
| Priority: | P2 | ||
| Version: | Safari 17 | ||
| Hardware: | Mac (Apple Silicon) | ||
| OS: | visionOS 1 | ||
Daniel Rossi
Since the release of visionOS 1.1 the WebXR and hand input flag is still not enabled by default in the simulator anyway for both Safari and WebView. So difficult to figure out if it's actually enabled by default for production. There isn't much information how to enable the flag for WebView I had someone hassling me about it.
It's very difficult to direct end users to turn on these flags.
Any ideas if this is a bug or feature request ?
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| Add attachment proposed patch, testcase, etc. |
Alexey Proskuryakov
It is correct and expected that it is not enabled in visionOS 1.1.
*** This bug has been marked as a duplicate of bug 271915 ***
Daniel Rossi
I don't understand the second ticket as it was made a day after this one. What is the "expected" setup for supporting WebXR in VisionOS. So it's enabled in the headset but not the simulator by default ? many people are having an issue with this and just reporting for them. I don't see VisionOS mentioned but IOS which seems to not have WebXR support implemented I believe.