Bug 260429
| Summary: | [GStreamer][WebCodecs] Video rendering to canvas needs optimization | ||
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| Product: | WebKit | Reporter: | Philippe Normand <philn> |
| Component: | Platform | Assignee: | Nobody <webkit-unassigned> |
| Status: | NEW | ||
| Severity: | Normal | ||
| Priority: | P2 | ||
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | 288625 | ||
| Bug Blocks: | |||
Philippe Normand
Currently we convert the YUV (or GL/DMABuf) frames to RGBA and paint that to the canvas with Cairo...
Ideally we should convert the frames to GPU-backed handles and paint to the canvas with GL or whatever....
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