Bug 260429

Summary: [GStreamer][WebCodecs] Video rendering to canvas needs optimization
Product: WebKit Reporter: Philippe Normand <philn>
Component: PlatformAssignee: Nobody <webkit-unassigned>
Status: NEW    
Severity: Normal    
Priority: P2    
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on: 288625    
Bug Blocks:    

Philippe Normand
Reported 2023-08-19 06:28:46 PDT
Currently we convert the YUV (or GL/DMABuf) frames to RGBA and paint that to the canvas with Cairo... Ideally we should convert the frames to GPU-backed handles and paint to the canvas with GL or whatever....
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