Bug 246186
| Summary: | [WebInspector] Display OpenGL object ids in canvas inspector | ||
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| Product: | WebKit | Reporter: | Dan Glastonbury <djg> |
| Component: | Web Inspector | Assignee: | Dan Glastonbury <djg> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | dino, inspector-bugzilla-changes, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Other | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Dan Glastonbury
In the Canvas Inspector, WebGL objects just appear as a string "WebGL<Name>" of the corresponding type. eg. WebGLBuffer for buffer objects. This isn't very helpful in determining which object is being referred to. We should adorn the names with the underlying OpenGL id which is just an integer handle. This would help visually find which webgl object calls are referring to.
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| Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/100875691>
Dan Glastonbury
Pull request: https://github.com/WebKit/WebKit/pull/5116
EWS
Committed 255565@main (8574b90773ed): <https://commits.webkit.org/255565@main>
Reviewed commits have been landed. Closing PR #5116 and removing active labels.