Bug 244980
Summary: | REGRESSION (252741@main?): [ BigSur wk2 Release ] webgl/2.0.0/deqp/functional/gles3/uniformbuffers/single_basic_type.html is a flaky failure | ||
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Product: | WebKit | Reporter: | Karl Rackler <rackler> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED DUPLICATE | ||
Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bot-watchers-bugzilla, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | WebKit Nightly Build | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
See Also: |
https://bugs.webkit.org/show_bug.cgi?id=244983 https://bugs.webkit.org/show_bug.cgi?id=245022 |
Karl Rackler
Description:
webgl/2.0.0/deqp/functional/gles3/uniformbuffers/single_basic_type.html
The test was consistently passing until approximately 252741@main when it began to flaky fail.
History:
https://results.webkit.org/?suite=layout-tests&test=webgl%2F2.0.0%2Fdeqp%2Ffunctional%2Fgles3%2Funiformbuffers%2Fsingle_basic_type.html
Diff:
https://build.webkit.org/results/Apple-BigSur-Release-WK2-WebGL-GPUProcess-Tests/252741@main%20(8753)/webgl/2.0.0/deqp/functional/gles3/uniformbuffers/single_basic_type-diff.txt
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/99745054>
Karl Rackler
I have marked this test as a flaky failure while this issue is investigated.
EWS
Test gardening commit 254300@main (2381699f85f8): <https://commits.webkit.org/254300@main>
Reviewed commits have been landed. Closing PR #4167 and removing active labels.
Karl Rackler
update test expectation
EWS
Test gardening commit 254313@main (952ebeb016eb): <https://commits.webkit.org/254313@main>
Reviewed commits have been landed. Closing PR #4171 and removing active labels.
EWS
Test gardening commit 254323@main (a4e44fad7996): <https://commits.webkit.org/254323@main>
Reviewed commits have been landed. Closing PR #4189 and removing active labels.
Alexey Proskuryakov
Failure:
+[ 354: FAIL ] ubo.single_basic_type.std140.row_major_highp_mat4x3_both: gl.attachShader()
Karl Rackler
*** This bug has been marked as a duplicate of bug 244979 ***