Bug 241802
| Summary: | Use correct offsets type in multiDrawElements* functions | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Alexey Knyazev <lexa.knyazev> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED FIXED | ||
| Severity: | Trivial | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Alexey Knyazev
The WEBGL_multi_draw extension defines `offsets` as arrays of `GLsizei` rather than `GLint`. Both types are resolved to `int` anyway.
| Attachments | ||
|---|---|---|
| Add attachment proposed patch, testcase, etc. |
EWS
Committed r295772 (251777@main): <https://commits.webkit.org/251777@main>
Reviewed commits have been landed. Closing PR #1648 and removing active labels.
Radar WebKit Bug Importer
<rdar://problem/95763013>