Bug 241010
Summary: | Parallel shader compilation does not work due to early validation in WebGLRenderingContextBase::compileShader | ||
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Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED FIXED | ||
Severity: | Normal | CC: | dino, kbr, kkinnunen, timdream, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | Safari 13 | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
See Also: |
https://bugs.webkit.org/show_bug.cgi?id=243820 https://bugs.webkit.org/show_bug.cgi?id=244077 |
Kimmo Kinnunen
Parallel shader compilation does not work due to early validation in WebGLRenderingContextBase::compileShader
m_context->compileShader(shader.object());
GCGLint value = m_context->getShaderi(shader.object(), GraphicsContextGL::COMPILE_STATUS);
shader.setValid(value);
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/94031040>
EWS
Committed 253593@main (bcacfd6ffbd0): <https://commits.webkit.org/253593@main>
Reviewed commits have been landed. Closing PR #3430 and removing active labels.