Bug 241010

Summary: Parallel shader compilation does not work due to early validation in WebGLRenderingContextBase::compileShader
Product: WebKit Reporter: Kimmo Kinnunen <kkinnunen>
Component: WebGLAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: dino, kbr, kkinnunen, timdream, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: Safari 13   
Hardware: Unspecified   
OS: Unspecified   
See Also: https://bugs.webkit.org/show_bug.cgi?id=243820
https://bugs.webkit.org/show_bug.cgi?id=244077

Kimmo Kinnunen
Reported 2022-05-27 06:31:00 PDT
Parallel shader compilation does not work due to early validation in WebGLRenderingContextBase::compileShader m_context->compileShader(shader.object()); GCGLint value = m_context->getShaderi(shader.object(), GraphicsContextGL::COMPILE_STATUS); shader.setValid(value);
Attachments
Radar WebKit Bug Importer
Comment 1 2022-05-27 06:31:09 PDT
EWS
Comment 2 2022-08-19 07:38:52 PDT
Committed 253593@main (bcacfd6ffbd0): <https://commits.webkit.org/253593@main> Reviewed commits have been landed. Closing PR #3430 and removing active labels.
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