Bug 240014
Summary: | Allow video devices to play concurrently properly in iOS with playinline autoplay attributes | ||
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Product: | WebKit | Reporter: | Kim <kimyu.ng> |
Component: | Media | Assignee: | Nobody <webkit-unassigned> |
Status: | NEW | ||
Severity: | Major | CC: | cdumez, darin, eric.carlson, glefebvr, heycam, hi, jer.noble, webkit-bug-importer, youennf, youssefdevelops |
Priority: | P2 | Keywords: | InRadar |
Version: | Safari 15 | ||
Hardware: | iPhone / iPad | ||
OS: | iOS 15 |
Kim
Here is the codepen that demonstrate the issue where with autoplay and playsinline. The first video will stop as soon ass the second video is being played.
https://codepen.io/mpatinods/pen/yLvygRe
This doesn't appear to be issue for:
1. safari on macOS
2. chrome on macOS or android devices
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Kim
This is probably the followon for https://bugs.webkit.org/show_bug.cgi?id=162366#c44
We have a use case, specifically to provide better webrtc experience:
For testing audio/video device, we allow user to see video preview for their selected device and at the same time we need to access the video stream for testing network connectivity.
Is there any reason why this limitation is only imposed to webkit on iOS?
This bug which only exists in safari iOS, prevents us from providing consistency experience across different browsers and different platforms.
Radar WebKit Bug Importer
<rdar://problem/93031096>
Kim
This is fixed in ios 17.1