| Summary: | REGRESSION (iOS 15.4 beta) - WebGL race condition between clearing depth buffer and switching framebuffers | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Christoph Bartschat <christoph> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | Normal | CC: | bfulgham, dino, johncunningham, kbr, kkinnunen, kpiddington, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Safari 15 | ||
| Hardware: | iPhone / iPad | ||
| OS: | iOS 15 | ||
| Bug Depends on: | 237113 | ||
| Bug Blocks: | |||
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Description
Christoph Bartschat
2022-02-25 15:54:16 PST
+Kyle and John in case they can help triage this. Wonder whether it was fixed in the most recent ANGLE roll. Thanks for the report. I think this has the same root cause as bug 237113. In order to workaround, you can try if you can rework the rendering so that it does not need the `autoClear = false`. I.e. use `autoClear = true`. Leaving this in until fix for bug 237113 is testable. Now that bug 237113 has been closed, do we have confirmation that the problem described here has also been fixed? *** This bug has been marked as a duplicate of bug 237113 *** |