| Summary: | [GTK] WebGL ANGLE backend is broken after r290138 | ||||||
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| Product: | WebKit | Reporter: | Alejandro G. Castro <alex> | ||||
| Component: | ANGLE | Assignee: | Alejandro G. Castro <alex> | ||||
| Status: | RESOLVED FIXED | ||||||
| Severity: | Normal | CC: | annulen, aperez, clord, dino, ews-watchlist, gyuyoung.kim, kbr, kkinnunen, kondapallykalyan, ryuan.choi, sergio, webkit-bug-importer, zdobersek | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | WebKit Nightly Build | ||||||
| Hardware: | Unspecified | ||||||
| OS: | Unspecified | ||||||
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Description
Alejandro G. Castro
2022-02-24 02:51:54 PST
Created attachment 453087 [details]
Patch
Note that there are important steps to take when updating ANGLE. See https://trac.webkit.org/wiki/UpdatingANGLE Committed r290426 (247734@main): <https://commits.webkit.org/247734@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 453087 [details]. A bit late to the party, but I'll say that it's the same for the WPE port:
there should be no need to add any of the OpenGL::{OpenGL,GLES} targets as
part of the ANGLE one.
So I would have marked this r+ myself if Kimmo didn't beat me to it 😉️
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