Bug 236404
Summary: | augmented reality webxr xrviewer a-frame arjs threejs | ||
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Product: | WebKit | Reporter: | KaviAR Tech <kaviar.app> |
Component: | WebXR | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED LATER | ||
Severity: | Major | CC: | dino, kaviar.app |
Priority: | P2 | ||
Version: | Other | ||
Hardware: | iPhone / iPad | ||
OS: | All |
KaviAR Tech
Safari (and apple’s teams) must add (or open) browser for augmented reality in webar experience.
In ios for users have good experience user must install XrViewer
If file is usdz, ok
but all other files !!??
for back into best brothers podium
Safari must be the first cross full open augmented reality browser
Our company is often blocked by safari core
Safari must offer an ARTRACKING stable for all experience
The augmented reality + web = the first step
in web 3.0
Add too a checkbox to accept definitively Motion Sensor
photo apn
and camera.
Please
update the browser and don’t conserve webar experience for usdz format.
Thx
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Dean Jackson
We're working on this.