Bug 234168

Summary: Momentum Event Dispatcher: Tail frames are the wrong velocity if momentum event dispatch rate doesn't match screen refresh rate
Product: WebKit Reporter: Tim Horton <thorton>
Component: New BugsAssignee: Tim Horton <thorton>
Status: RESOLVED FIXED    
Severity: Normal CC: simon.fraser, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch
none
Patch none

Tim Horton
Reported 2021-12-10 12:37:57 PST
Momentum Event Dispatcher: Tail frames are the wrong velocity if momentum event dispatch rate doesn't match screen refresh rate
Attachments
Patch (13.96 KB, patch)
2021-12-10 12:38 PST, Tim Horton
no flags
Patch (14.58 KB, patch)
2021-12-10 14:15 PST, Tim Horton
no flags
Tim Horton
Comment 1 2021-12-10 12:38:29 PST
Tim Horton
Comment 2 2021-12-10 12:38:32 PST
Simon Fraser (smfr)
Comment 3 2021-12-10 13:04:29 PST
Comment on attachment 446783 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=446783&action=review > Source/WebKit/WebProcess/WebPage/MomentumEventDispatcher.cpp:295 > + DisplayProperties properties; > + properties.displayID = displayID; > + properties.nominalFrameRate = nominalFramesPerSecond.value_or(WebCore::FullSpeedFramesPerSecond); auto properties = DisplayProperties { displayID, nominalFramesPerSecond.value_or(WebCore::FullSpeedFramesPerSecond) } ? > Source/WebKit/WebProcess/WebPage/MomentumEventDispatcher.h:78 > + float nominalFrameRate; Use the FramesPerSecond type? > Source/WebKit/WebProcess/WebPage/MomentumEventDispatcher.h:144 > + float displayNominalFrameRate { 0 }; Is this a frames per second, or a frame duration? If the former, can it use FramesPerSecond?
Tim Horton
Comment 4 2021-12-10 14:15:58 PST
EWS
Comment 5 2021-12-11 16:39:23 PST
Committed r286919 (245145@main): <https://commits.webkit.org/245145@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 446810 [details].
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