Summary: | REGRESSION(r286603) [GTK][WPE] WebGL broken after the ANGLE update. | ||||||||
---|---|---|---|---|---|---|---|---|---|
Product: | WebKit | Reporter: | Arcady Goldmints-Orlov <crzwdjk> | ||||||
Component: | ANGLE | Assignee: | Lauro Moura <lmoura> | ||||||
Status: | RESOLVED FIXED | ||||||||
Severity: | Critical | CC: | aperez, bugs-noreply, dino, ews-watchlist, kbr, kkinnunen, kondapallykalyan, lmoura, webkit-bug-importer | ||||||
Priority: | P2 | Keywords: | InRadar | ||||||
Version: | WebKit Nightly Build | ||||||||
Hardware: | PC | ||||||||
OS: | Linux | ||||||||
See Also: | https://bugs.webkit.org/show_bug.cgi?id=220896 | ||||||||
Attachments: |
|
Description
Arcady Goldmints-Orlov
2021-12-07 18:44:18 PST
Created attachment 446280 [details]
Crash log from debug build
Running a debug build, the test crashes with the following message (full log attached):
STDERR: FATAL: UnfoldShortCircuitAST.h:26 (UnfoldShortCircuitAST): ! Unreachable reached: UnfoldShortCircuitAST(/app/webkit/Source/ThirdParty/ANGLE/src/compiler/translator/tree_ops/apple/UnfoldShortCircuitAST.h:26)
STDERR: (ProcessSwapping) Removing process with pid 51 from the origin cache set
STDERR: UNIMPLEMENTED:
STDERR: /app/webkit/Source/WebKit/UIProcess/API/wpe/PageClientImpl.cpp(371) : virtual void WebKit::PageClientImpl::closeFullScreenManager()
STDERR: WPEWebProcess terminated (pid 51) because the process crashed
STDERR: LEAK: 1 WebPageProxy⏎
Could you specify if it's the OpenGL backends, where the ANGLE is used only as a shader translator, or ANGLE backends, where it's used for real? (In reply to Kimmo Kinnunen from comment #2) > Could you specify if it's the OpenGL backends, where the ANGLE is used only > as a shader translator, or ANGLE backends, where it's used for real? The former, WebKitGTK and WPE use the OpenGL backend. We're still working on the full ANGLE support. I'm did some tests in the WPE/GTK cmake build defining ANGLE_ENABLE_APPLE_WORKAROUNDS and compiling the apple translator sources. Is this a sensible approach? Results with WPE: => Results: 623/654 tests passed (95.3%) => Tests to be fixed (6300): 1 crashes ( 0.0%) 9 timeouts ( 0.1%) => Tests that will only be fixed if they crash (WONTFIX) (0): Expected to fail, but passed: (1) webgl/1.0.x/conformance/extensions/oes-vertex-array-object.html Regressions: Unexpected text-only failures (3) webgl/1.0.3/conformance/extensions/webgl-compressed-texture-s3tc.html [ Failure ] webgl/1.0.3/conformance/glsl/misc/shaders-with-name-conflicts.html [ Failure ] webgl/1.0.3/conformance/textures/tex-image-and-sub-image-2d-with-video.html [ Failure ] Regressions: Unexpected timeouts (2) webgl/1.0.3/conformance/context/context-eviction-with-garbage-collection.html [ Timeout ] webgl/1.0.3/conformance/glsl/misc/expression-list-in-declarator-initializer.html [ Timeout ] I think you should remove the use of SH_UNFOLD_SHORT_CIRCUIT. (In reply to Kimmo Kinnunen from comment #5) > I think you should remove the use of SH_UNFOLD_SHORT_CIRCUIT. Seems to have worked like a charm, thanks! Doing a few more tests with both ports before submitting. Created attachment 446359 [details]
Patch
Committed r286653 (?): <https://commits.webkit.org/r286653> All reviewed patches have been landed. Closing bug and clearing flags on attachment 446359 [details]. |