Bug 231946
Summary: | ANGLE OpenGL CGL graphics switching does not work on macOS 12.0 | ||
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Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | NEW | ||
Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | WebKit Local Build | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
See Also: |
https://bugs.webkit.org/show_bug.cgi?id=231012 https://bugs.webkit.org/show_bug.cgi?id=227408 |
Kimmo Kinnunen
ANGLE OpenGL CGL graphics switching does not work on macOS 12.0
angle::GetGpuIDFromDisplayID(kCGDirectMainDisplay) fails because CGDisplayIDToOpenGLDisplayMask(displayID=kCGDirectMainDisplay) returns zero even when sandbox is disabled
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Kimmo Kinnunen
Should be checked if it works on Catalina
Kimmo Kinnunen
To verify on Catalina:
Open Activity Monitor -> Window -> Show GPU History
Navigate to:
http://projects.variable.io/webgl/shader-performance/
GPU history window should show big amount of work done on the DGPU
Radar WebKit Bug Importer
<rdar://problem/84659198>