Summary: | REGRESSION (iOS 15): Certain shaders do not render correctly on older devices | ||||||
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Product: | WebKit | Reporter: | Darragh Burke <darraghburke> | ||||
Component: | ANGLE | Assignee: | Nobody <webkit-unassigned> | ||||
Status: | NEW --- | ||||||
Severity: | Normal | CC: | dino, kbr, kkinnunen, kpiddington, webkit-bug-importer | ||||
Priority: | P2 | Keywords: | InRadar | ||||
Version: | Safari 15 | ||||||
Hardware: | iPhone / iPad | ||||||
OS: | Other | ||||||
Bug Depends on: | |||||||
Bug Blocks: | 231180 | ||||||
Attachments: |
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Description
Darragh Burke
2021-10-01 15:51:36 PDT
> iPhone 6 running iOS 15
This seems like a typo, as iOS 15 cannot be installed on this model. Did you mean iPhone 6s?
The others listed below are of course supported.
(In reply to Alexey Proskuryakov from comment #1) > > iPhone 6 running iOS 15 > > This seems like a typo, as iOS 15 cannot be installed on this model. Did you > mean iPhone 6s? > > The others listed below are of course supported. Yes, my apologies, the device that I repro'd the issue on is a 6S. Reproed this on iPad Pro. Works on GL, fails on Metal. The shaders appear to compile. |