| Summary: | Drag-and-drop gradually degrades transition performance on iOS/iPadOS Safari | ||||||||||
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| Product: | WebKit | Reporter: | Darin Senneff <darin.senneff> | ||||||||
| Component: | UI Events | Assignee: | Nobody <webkit-unassigned> | ||||||||
| Status: | NEW --- | ||||||||||
| Severity: | Major | CC: | thorton, webkit-bug-importer, wenson_hsieh | ||||||||
| Priority: | P2 | Keywords: | InRadar | ||||||||
| Version: | Safari 14 | ||||||||||
| Hardware: | iPhone / iPad | ||||||||||
| OS: | iOS 14 | ||||||||||
| Attachments: |
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Description
Darin Senneff
2021-07-02 12:48:25 PDT
Created attachment 432814 [details]
Safari 14 MacOS showing smooth transitions after drop events
This is still an issue in Safari 16 (iOS/iPadOS only). I believe this is an issue with Safari itself and not the page contents. If you use the demo page and drag/drop items repeatedly, you'll see the animation gradually get choppier and choppier until it eventually doesn't animate at all. If you then open a new tab or switch to an existing tab and play any CSS animation, the animation in that tab now doesn't play correctly either. The only way to fix is to force quit Safari and reopen. I use the Drag and Drop API a good amount, and this is a big issue for any of my projects where users have an iPhone. I shouldn't have to resort to disabling drag and drop functionality if a user has one. Created attachment 462369 [details]
Safari 16 iOS screen recording
The problem occurs with any DnD demo on the web (I tried several). The more you drag and drop elements, the choppier that animations become. In the attached video from today, you can see me use a DnD demo from the Google team and how that affects animation in another Safari tab over time.
It looks like this issue is now resolved. Tested on iOS 16.4 Safari and do not experience the issue any longer. I’m still curious if this was an iOS issue or a WebKit issue, but this can be closed out. |