| Summary: | [Metal ANGLE] fast/canvas/webgl/out-of-bounds-simulated-vertexAttrib0-drawArrays.html causes GPURestarts on some machines | ||||||
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| Product: | WebKit | Reporter: | Kyle Piddington <kpiddington> | ||||
| Component: | ANGLE | Assignee: | Nobody <webkit-unassigned> | ||||
| Status: | RESOLVED FIXED | ||||||
| Severity: | Normal | CC: | darin, dino, kkinnunen, webkit-bug-importer | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | WebKit Nightly Build | ||||||
| Hardware: | Unspecified | ||||||
| OS: | Unspecified | ||||||
| Bug Depends on: | 223926 | ||||||
| Bug Blocks: | 220076 | ||||||
| Attachments: |
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Description
Kyle Piddington
2021-03-25 15:32:26 PDT
Note, these restart issues were only seen in automation on MacMini8'1, and iMac16'2 Created attachment 424287 [details]
Patch
Committed r275075 (235787@main): <https://commits.webkit.org/235787@main> I think the test originally tested the thing it tried to test? If a test tests 0x40000000 to test for a bug, it's not really ok to change it to 0x1, 0x40, or 0x400000, is it? It appears that the bug that the test tests for really manifests. Would it have been better to revert this change and skip the test instead? If a test fails in other place due to a bug in implementation, we typically don't change the test... |