Summary: | webgl/2.0.1/conformance2/state/gl-object-get-calls.html fails or is flaky | ||
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Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED FIXED | ||
Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | Other | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
Bug Depends on: | |||
Bug Blocks: | 222812, 244252 |
Description
Kimmo Kinnunen
2021-03-17 00:39:58 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance2/state/gl-object-get-calls.html?webglVersion=2&quiet=0&quick=1 Test of get calls against GL objects like getBufferParameter, etc. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". test getBufferParameter PASS gl.getBufferParameter(34962, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(34962, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(34963, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(34963, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(36662, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(36662, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(36663, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(36663, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(35051, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(35051, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(35052, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(35052, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(35982, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(35982, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS gl.getBufferParameter(35345, gl.BUFFER_SIZE) is 16 PASS gl.getBufferParameter(35345, gl.BUFFER_USAGE) is gl.DYNAMIC_DRAW PASS getBufferParameter correctly handled invalid parameter enums PASS getBufferParameter correctly handled invalid target enums PASS getError was expected value: NO_ERROR : Test getFramebufferAttachmentParameter with stencil true PASS getError was expected value: NO_ERROR : PASS getError was expected value: NO_ERROR : PASS getError was expected value: NO_ERROR : PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is texture PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is anotherTexture PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS getError was expected value: INVALID_OPERATION : after evaluating: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS getFramebufferAttachmentParameter correctly handled invalid parameter enums PASS getFramebufferAttachmentParameter correctly handled invalid target enums PASS getFramebufferAttachmentParameter correctly handled invalid attachment enums PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is non-zero. FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) should be non-zero. Was 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) should be non-zero. Was 0 FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) should be non-zero. Was 0 FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) should be non-zero. Was 0 FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) should be non-zero. Was 0 FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) should be non-zero. Was 0 FAIL getError expected: NO_ERROR. Was INVALID_OPERATION : FAIL getFramebufferAttachmentParameter returned 0 instead of null for invalid parameter enum: POINTS/ZERO/NO_ERROR/NONE PASS getFramebufferAttachmentParameter correctly handled invalid target enums PASS getFramebufferAttachmentParameter correctly handled invalid attachment enums Test getFramebufferAttachmentParameter with stencil false PASS getError was expected value: NO_ERROR : PASS getError was expected value: NO_ERROR : PASS getError was expected value: NO_ERROR : PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is texture PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 0, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.TEXTURE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is anotherTexture PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + 7, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER) is 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.RENDERBUFFER PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) is renderbuffer PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS getError was expected value: INVALID_OPERATION : after evaluating: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. PASS getFramebufferAttachmentParameter correctly handled invalid parameter enums PASS getFramebufferAttachmentParameter correctly handled invalid target enums PASS getFramebufferAttachmentParameter correctly handled invalid attachment enums PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is non-zero. FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) should be non-zero. Was 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is non-zero. PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is non-zero. FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) should be non-zero. Was 0 FAIL gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) should be non-zero. Was 0 PASS getError was expected value: INVALID_OPERATION : after evaluating: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) PASS getError was expected value: INVALID_OPERATION : after evaluating: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) PASS getError was expected value: INVALID_OPERATION : after evaluating: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) FAIL getFramebufferAttachmentParameter returned 0 instead of null for invalid parameter enum: POINTS/ZERO/NO_ERROR/NONE PASS getFramebufferAttachmentParameter correctly handled invalid target enums PASS getFramebufferAttachmentParameter correctly handled invalid attachment enums PASS getError was expected value: NO_ERROR : test getAttachedShaders PASS shaders.length is 2 PASS shaders[0] == standardVert && shaders[1] == standardFrag || shaders[1] == standardVert && shaders[0] == standardFrag is true PASS getError was expected value: NO_ERROR : PASS gl.getAttachedShaders(null) threw exception TypeError: Argument 1 ('program') to WebGL2RenderingContext.getAttachedShaders must be an instance of WebGLProgram. PASS getError was expected value: NO_ERROR : PASS gl.getAttachedShaders(standardVert) threw exception TypeError: Argument 1 ('program') to WebGL2RenderingContext.getAttachedShaders must be an instance of WebGLProgram. PASS getError was expected value: NO_ERROR : Test getProgramParameter PASS gl.getProgramParameter(standardProgram, gl.DELETE_STATUS) is false PASS gl.getProgramParameter(standardProgram, gl.LINK_STATUS) is true PASS typeof gl.getProgramParameter(standardProgram, gl.VALIDATE_STATUS) is "boolean" PASS gl.getProgramParameter(standardProgram, gl.ATTACHED_SHADERS) is 2 PASS gl.getProgramParameter(standardProgram, gl.ACTIVE_ATTRIBUTES) is 2 PASS gl.getProgramParameter(standardProgram, gl.ACTIVE_UNIFORMS) is 1 PASS gl.getProgramParameter(uniformBlockProgram, gl.LINK_STATUS) is true PASS gl.getError() is gl.NO_ERROR PASS gl.getProgramParameter(uniformBlockProgram, gl.ACTIVE_UNIFORM_BLOCKS) is 1 PASS gl.getProgramParameter(uniformBlockProgram, gl.TRANSFORM_FEEDBACK_VARYINGS) is 2 PASS gl.getProgramParameter(uniformBlockProgram, gl.TRANSFORM_FEEDBACK_BUFFER_MODE) is gl.INTERLEAVED_ATTRIBS PASS getProgramParameter correctly handled invalid parameter enums PASS getError was expected value: NO_ERROR : Test getRenderbufferParameter PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH) is 2 PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT) is 2 PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_INTERNAL_FORMAT) is non-zero. PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_DEPTH_SIZE) is non-zero. PASS getError was expected value: NO_ERROR : PASS getError was expected value: NO_ERROR : PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_RED_SIZE) is non-zero. PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_GREEN_SIZE) is non-zero. PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_BLUE_SIZE) is non-zero. PASS gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_ALPHA_SIZE) is non-zero. FAIL gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_SAMPLES) should be 4. Was 0. PASS getRenderbufferParameter correctly handled invalid parameter enums PASS getRenderbufferParameter correctly handled invalid target enums PASS getError was expected value: NO_ERROR : Test getShaderParameter PASS gl.getShaderParameter(standardVert, gl.SHADER_TYPE) is gl.VERTEX_SHADER PASS gl.getShaderParameter(standardVert, gl.DELETE_STATUS) is false PASS gl.getShaderParameter(standardVert, gl.COMPILE_STATUS) is true PASS getShaderParameter correctly handled invalid parameter enums PASS getError was expected value: NO_ERROR : Test getTexParameter PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER) is gl.NEAREST PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER) is gl.NEAREST PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S) is gl.CLAMP_TO_EDGE PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T) is gl.CLAMP_TO_EDGE PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_BASE_LEVEL) is 0 PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_FUNC) is gl.LEQUAL PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_COMPARE_MODE) is gl.COMPARE_REF_TO_TEXTURE PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LEVEL) is 10 PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MAX_LOD) is 10 PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_MIN_LOD) is 0 PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_WRAP_R) is gl.CLAMP_TO_EDGE PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_FORMAT) is false PASS gl.getTexParameter(gl.TEXTURE_2D, gl.TEXTURE_IMMUTABLE_LEVELS) is 0 PASS getTexParameter correctly handled invalid parameter enums PASS getTexParameter correctly handled invalid target enums PASS getError was expected value: NO_ERROR : Test getUniform with all variants of data types Boolean uniform variables PASS gl.getProgramParameter(boolProgram, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(boolProgram, bvalLoc) is true PASS gl.getUniform(boolProgram, bval2Loc) is [true, false] PASS gl.getUniform(boolProgram, bval3Loc) is [true, false, true] PASS gl.getUniform(boolProgram, bval4Loc) is [true, false, true, false] PASS getError was expected value: NO_ERROR : Integer uniform variables PASS gl.getProgramParameter(intProgram, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(intProgram, ivalLoc) is 1 PASS gl.getUniform(intProgram, ival2Loc) is [2, 3] PASS gl.getUniform(intProgram, ival3Loc) is [4, 5, 6] PASS gl.getUniform(intProgram, ival4Loc) is [7, 8, 9, 10] PASS getError was expected value: NO_ERROR : Float uniform variables PASS gl.getProgramParameter(floatProgram, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(floatProgram, fvalLoc) is 11 PASS gl.getUniform(floatProgram, fval2Loc) is [12, 13] PASS gl.getUniform(floatProgram, fval3Loc) is [14, 15, 16] PASS gl.getUniform(floatProgram, fval4Loc) is [17, 18, 19, 20] PASS getError was expected value: NO_ERROR : Sampler uniform variables PASS gl.getProgramParameter(samplerProgram, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(samplerProgram, s2DValLoc) is 0 PASS gl.getUniform(samplerProgram, sCubeValLoc) is 1 PASS getError was expected value: NO_ERROR : Matrix uniform variables PASS gl.getProgramParameter(matProgram, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(matProgram, mval2Loc) is [1, 2, 3, 4] PASS gl.getUniform(matProgram, mval3Loc) is [5, 6, 7, 8, 9, 10, 11, 12, 13] PASS gl.getUniform(matProgram, mval4Loc) is [14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29] PASS getError was expected value: NO_ERROR : Unsigned Integer uniform variables PASS gl.getProgramParameter(uintProgram, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(uintProgram, uvalLoc) is 1 PASS gl.getUniform(uintProgram, uval2Loc) is [2, 3] PASS gl.getUniform(uintProgram, uval3Loc) is [4, 5, 6] PASS gl.getUniform(uintProgram, uval4Loc) is [7, 8, 9, 10] PASS getError was expected value: NO_ERROR : Matrix uniform variables for WebGL 2 PASS getError was expected value: NO_ERROR : PASS gl.getProgramParameter(matForWebGL2Program, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(matForWebGL2Program, mval2x3Loc) is [1, 2, 3, 4, 5, 6] PASS gl.getUniform(matForWebGL2Program, mval2x4Loc) is [7, 8, 9, 10, 11, 12, 13, 14] PASS gl.getUniform(matForWebGL2Program, mval3x2Loc) is [15, 16, 17, 18, 19, 20] PASS gl.getUniform(matForWebGL2Program, mval3x4Loc) is [21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32] PASS gl.getUniform(matForWebGL2Program, mval4x2Loc) is [33, 34, 35, 36, 37, 38, 39, 40] PASS gl.getUniform(matForWebGL2Program, mval4x3Loc) is [41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52] PASS getError was expected value: NO_ERROR : Sampler uniform variables for WebGL2 PASS gl.getProgramParameter(samplerForWebGL2Program, gl.LINK_STATUS) is true PASS getError was expected value: NO_ERROR : PASS gl.getUniform(samplerForWebGL2Program, s3DValLoc) is 0 PASS gl.getUniform(samplerForWebGL2Program, s2DArrayValLoc) is 1 PASS getError was expected value: NO_ERROR : test getVertexAttrib PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) is buffer PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_ENABLED) is true PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_SIZE) is 4 PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_STRIDE) is 0 PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_TYPE) is gl.FLOAT PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_NORMALIZED) is false PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_DIVISOR) is 0 PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) is false PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_DIVISOR) is 2 PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_STRIDE) is 36 PASS gl.getVertexAttribOffset(1, gl.VERTEX_ATTRIB_ARRAY_POINTER) is 12 PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_ENABLED) is false PASS gl.getVertexAttrib(1, gl.CURRENT_VERTEX_ATTRIB) is [5, 6, 7, 8] PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_TYPE) is gl.INT PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_INTEGER) is true PASS getError was expected value: NO_ERROR : PASS getVertexAttrib correctly handled invalid parameter enums PASS getError was expected value: INVALID_VALUE : after evaluating: gl.getVertexAttrib(16, gl.CURRENT_VERTEX_ATTRIB) Test cases where name == 0 PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE PASS getError was expected value: INVALID_OPERATION : PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE PASS gl.getVertexAttrib(1, gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING) is null PASS getError was expected value: NO_ERROR : Test getInternalformatParameter PASS gl.getInternalformatParameter(gl.RENDERBUFFER, gl.R32I, gl.SAMPLES) is non-null. PASS getError was expected value: NO_ERROR : PASS getInternalformatParameter correctly handled invalid target enums PASS getInternalformatParameter correctly handled invalid pname enums FAIL getInternalformatParameter returned 4,2 instead of null for invalid internalformat enum: 0x81a7 Test getIndexedParameter PASS gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING, 0) is buffer PASS gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_SIZE, 0) is 8 PASS gl.getIndexedParameter(gl.TRANSFORM_FEEDBACK_BUFFER_START, 0) is 4 PASS gl.getIndexedParameter(gl.UNIFORM_BUFFER_BINDING, 1) is buffer1 PASS gl.getIndexedParameter(gl.UNIFORM_BUFFER_SIZE, 1) is 8 PASS gl.getIndexedParameter(gl.UNIFORM_BUFFER_START, 1) is offsetUniform PASS gl.getIndexedParameter(gl.UNIFORM_BUFFER_BINDING, 1) is null PASS getIndexedParameter correctly handled invalid target enums Test getSamplerParameter PASS gl.getSamplerParameter(sampler, gl.TEXTURE_COMPARE_FUNC) is gl.LEQUAL PASS gl.getSamplerParameter(sampler, gl.TEXTURE_COMPARE_MODE) is gl.COMPARE_REF_TO_TEXTURE PASS gl.getSamplerParameter(sampler, gl.TEXTURE_MAG_FILTER) is gl.NEAREST PASS gl.getSamplerParameter(sampler, gl.TEXTURE_MAX_LOD) is 10 PASS gl.getSamplerParameter(sampler, gl.TEXTURE_MIN_FILTER) is gl.NEAREST PASS gl.getSamplerParameter(sampler, gl.TEXTURE_MIN_LOD) is 0 PASS gl.getSamplerParameter(sampler, gl.TEXTURE_WRAP_R) is gl.CLAMP_TO_EDGE PASS gl.getSamplerParameter(sampler, gl.TEXTURE_WRAP_S) is gl.CLAMP_TO_EDGE PASS gl.getSamplerParameter(sampler, gl.TEXTURE_WRAP_T) is gl.CLAMP_TO_EDGE PASS getSamplerParameter correctly handled invalid pname enums Test getSyncParameter PASS gl.getSyncParameter(sync, gl.OBJECT_TYPE) is gl.SYNC_FENCE PASS gl.getSyncParameter(sync, gl.SYNC_CONDITION) is gl.UNSIGNALED PASS gl.getSyncParameter(sync, gl.SYNC_CONDITION) is gl.SYNC_GPU_COMMANDS_COMPLETE PASS gl.getSyncParameter(sync, gl.SYNC_FLAGS) is 0 PASS getSyncParameter correctly handled invalid pname enums Test getQueryParameter PASS gl.getQueryParameter(query, gl.QUERY_RESULT_AVAILABLE) is false PASS getQueryParameter correctly handled invalid pname enums Test getFragDataLocation PASS gl.getShaderParameter(vertShader, gl.COMPILE_STATUS) is true PASS gl.getShaderParameter(fragShader, gl.COMPILE_STATUS) is true PASS gl.getProgramParameter(program, gl.LINK_STATUS) is true PASS gl.getFragDataLocation(program, "vertexColor") is -1 PASS gl.getFragDataLocation(program, "modelViewMatrix") is -1 PASS gl.getFragDataLocation(program, "projectionMatrix") is -1 PASS gl.getFragDataLocation(program, "position") is -1 PASS gl.getFragDataLocation(program, "fragColor") is 0 Test getActiveUniforms PASS gl.getProgramParameter(program, gl.LINK_STATUS) is true PASS gl.getError() is gl.NO_ERROR PASS typeof rowMajors[i] is "boolean" PASS typeof rowMajors[i] is "boolean" PASS typeof rowMajors[i] is "boolean" PASS getActiveUniforms correctly handled invalid pname enums Test getUniformBlockIndex PASS gl.getProgramParameter(program, gl.LINK_STATUS) is true PASS gl.getUniformBlockIndex(program, "Transform") is 0 PASS gl.getUniformBlockIndex(program, "u_modelViewMatrix") is gl.INVALID_INDEX PASS gl.getUniformBlockIndex(program, "normal") is gl.INVALID_INDEX PASS gl.getUniformBlockIndex(program, "u_normal") is gl.INVALID_INDEX PASS gl.getProgramParameter(noUniformProgram, gl.LINK_STATUS) is true PASS gl.getUniformBlockIndex(noUniformProgram, "u_modelViewProjMatrix") is gl.INVALID_INDEX PASS gl.getUniformBlockIndex(noUniformProgram, "u_normal") is gl.INVALID_INDEX Test getActiveUniformBlockName PASS gl.getProgramParameter(program, gl.LINK_STATUS) is true PASS gl.getActiveUniformBlockName(program, 0) is "Transform" PASS gl.getActiveUniformBlockName(program, -1) is null PASS getError was expected value: INVALID_VALUE : PASS gl.getActiveUniformBlockName(program, 1) is null PASS getError was expected value: INVALID_VALUE : PASS gl.getActiveUniformBlockName(program, gl.INVALID_INDEX) is null PASS getError was expected value: INVALID_VALUE : PASS gl.getProgramParameter(noLinkProgram, gl.LINK_STATUS) is false PASS getError was expected value: INVALID_OPERATION : after evaluating: gl.getActiveUniformBlockName(noLinkProgram, 0) PASS gl.getProgramParameter(noUniformProgram, gl.LINK_STATUS) is true PASS gl.getActiveUniformBlockName(noUniformProgram, -1) is null PASS getError was expected value: INVALID_VALUE : PASS gl.getActiveUniformBlockName(noUniformProgram, 0) is null PASS getError was expected value: INVALID_VALUE : PASS gl.getActiveUniformBlockName(noUniformProgram, gl.INVALID_INDEX) is null PASS getError was expected value: INVALID_VALUE : Test getActiveUniformBlockParameter PASS gl.getProgramParameter(program, gl.LINK_STATUS) is true PASS gl.getActiveUniformBlockParameter(program, 0, gl.UNIFORM_BLOCK_BINDING) is 0 PASS gl.getActiveUniformBlockParameter(program, 0, gl.UNIFORM_BLOCK_BINDING) is 1 PASS gl.getActiveUniformBlockParameter(program, 0, gl.UNIFORM_BLOCK_DATA_SIZE) >= 164 is true PASS gl.getActiveUniformBlockParameter(program, 0, gl.UNIFORM_BLOCK_ACTIVE_UNIFORMS) is 3 PASS gl.getActiveUniformBlockParameter(program, 0, gl.UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER) is true PASS gl.getActiveUniformBlockParameter(program, 0, gl.UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER) is false PASS getActiveUniformBlockParameter correctly handled invalid pname enums PASS getError was expected value: NO_ERROR : PASS successfullyParsed is true TEST COMPLETE At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56 Committed 253286@main (3728a98461ce): <https://commits.webkit.org/253286@main> Reviewed commits have been landed. Closing PR #3141 and removing active labels. |