Bug 212780

Summary: audio (and sometimes video) element get paused and stays paused when another app uses audio
Product: WebKit Reporter: makarand
Component: MediaAssignee: Nobody <webkit-unassigned>
Status: NEW    
Severity: Normal CC: bfulgham, eric.carlson, jer.noble, marymhart, webkit-bug-importer, youennf
Priority: P2 Keywords: InRadar
Version: Safari 13   
Hardware: iPhone / iPad   
OS: iOS 13   

makarand
Reported 2020-06-04 14:06:47 PDT
Some audio (and sometimes video) elements stay in paused state even after Safari gains foreground. To repro this issue check out sample app @ https://makarandp0.github.io/safariAudioGetsPaused/ Steps 1) Click "Synthetic Audio" - This will create an audio track local and remote (using webrtc) and attach them to audio elements. 2) Go to Youtube (or other application) and play some content - Notice that audio elements on sample page gets paused - which is Okay. 3) Go back to Safari - Actual: notice that Local Audio Track starts playing but Remote Audio Element stays muted. Expected: Both audio elements should receive "play" event and start playing. I have seen this with both audio and video tracks, both synthetic and the ones obtained using `getUserMedia`.
Attachments
Radar WebKit Bug Importer
Comment 1 2020-06-07 13:50:01 PDT
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