Summary: | Move WebAudio to the media process | ||||||||||
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Product: | WebKit | Reporter: | Ryosuke Niwa <rniwa> | ||||||||
Component: | Media | Assignee: | Nobody <webkit-unassigned> | ||||||||
Status: | NEW --- | ||||||||||
Severity: | Normal | CC: | eric.carlson, jer.noble, webkit-bug-importer | ||||||||
Priority: | P2 | Keywords: | InRadar | ||||||||
Version: | WebKit Nightly Build | ||||||||||
Hardware: | Unspecified | ||||||||||
OS: | Unspecified | ||||||||||
Bug Depends on: | 208179 | ||||||||||
Bug Blocks: | |||||||||||
Attachments: |
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Description
Ryosuke Niwa
2020-02-20 23:11:42 PST
Created attachment 391385 [details]
WIP1
I've written code to create a mapping in GPU Process whenever AudioDestination is created.
The next step is to hook it up with a ring buffer.
Created attachment 391457 [details]
WIP2
Created attachment 391629 [details] WIP3 Alright, I can hear stuff on https://forestmist.org/share/web-audio-api-demo now |