Summary: | [GTK] Three WebGL tests newly failing | ||
---|---|---|---|
Product: | WebKit | Reporter: | Michael Catanzaro <mcatanzaro> |
Component: | WebKitGTK | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED FIXED | ||
Severity: | Normal | CC: | aperez, bugs-noreply, calvaris, dino, mcatanzaro, zan |
Priority: | P2 | ||
Version: | Other | ||
Hardware: | PC | ||
OS: | Linux |
Description
Michael Catanzaro
2018-01-15 17:52:26 PST
Sorry, it's three tests failing. fast/canvas/webgl/webgl-depth-texture.html has a more interesting diff: --- /home/slave/webkitgtk/gtk-linux-64-release-tests/build/layout-test-results/fast/canvas/webgl/webgl-depth-texture-expected.txt +++ /home/slave/webkitgtk/gtk-linux-64-release-tests/build/layout-test-results/fast/canvas/webgl/webgl-depth-texture-actual.txt @@ -7,75 +7,8 @@ Testing binding enum with extension disabled PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_ENUM. PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_ENUM. -PASS Successfully enabled WEBGL_depth_texture extension -PASS WEBGL_depth_texture listed as supported and getExtension succeeded -Testing WEBGL_depth_texture - -testing: UNSIGNED_SHORT -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, new Uint16Array(1)) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, canvas2) generated one of expected GL errors: INVALID_VALUE or INVALID_ENUM or INVALID_OPERATION. -PASS gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 0, 0, 1, 1, 0) generated one of expected GL errors: INVALID_ENUM or INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 8, 8, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, null) generated expected GL error: NO_ERROR. -PASS gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, gl.DEPTH_COMPONENT, gl.UNSIGNED_SHORT, new Uint16Array(1)) generated expected GL error: INVALID_OPERATION. -PASS gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1) generated expected GL error: INVALID_OPERATION. -PASS gl.generateMipmap(gl.TEXTURE_2D) generated expected GL error: INVALID_OPERATION. -PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE -PASS depth texture rendered correctly. -PASS gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, tex, 0) generated expected GL error: NO_ERROR. -PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is not gl.FRAMEBUFFER_COMPLETE -PASS gl.clear(gl.DEPTH_BUFFER_BIT) generated expected GL error: INVALID_FRAMEBUFFER_OPERATION. -PASS gl.getError() is gl.NO_ERROR - -testing: UNSIGNED_INT -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 1, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 1, 1, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, new Uint32Array(1)) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, canvas2) generated one of expected GL errors: INVALID_VALUE or INVALID_ENUM or INVALID_OPERATION. -PASS gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 0, 0, 1, 1, 0) generated one of expected GL errors: INVALID_ENUM or INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_COMPONENT, 8, 8, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null) generated expected GL error: NO_ERROR. -PASS gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, new Uint32Array(1)) generated expected GL error: INVALID_OPERATION. -PASS gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1) generated expected GL error: INVALID_OPERATION. -PASS gl.generateMipmap(gl.TEXTURE_2D) generated expected GL error: INVALID_OPERATION. -PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE -PASS depth texture rendered correctly. -PASS gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, tex, 0) generated expected GL error: NO_ERROR. -PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is not gl.FRAMEBUFFER_COMPLETE -PASS gl.clear(gl.DEPTH_BUFFER_BIT) generated expected GL error: INVALID_FRAMEBUFFER_OPERATION. -PASS gl.getError() is gl.NO_ERROR - -testing: UNSIGNED_INT_24_8_WEBGL -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 1, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_STENCIL, 1, 1, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, new Uint32Array(1)) generated expected GL error: INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_STENCIL, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, canvas2) generated one of expected GL errors: INVALID_VALUE or INVALID_ENUM or INVALID_OPERATION. -PASS gl.copyTexImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_STENCIL, 0, 0, 1, 1, 0) generated one of expected GL errors: INVALID_ENUM or INVALID_OPERATION. -PASS gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH_STENCIL, 8, 8, 0, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, null) generated expected GL error: NO_ERROR. -PASS gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, gl.DEPTH_STENCIL, ext.UNSIGNED_INT_24_8_WEBGL, new Uint32Array(1)) generated expected GL error: INVALID_OPERATION. -PASS gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1) generated expected GL error: INVALID_OPERATION. -PASS gl.generateMipmap(gl.TEXTURE_2D) generated expected GL error: INVALID_OPERATION. -PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE -PASS depth texture rendered correctly. -PASS gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, tex, 0) generated expected GL error: NO_ERROR. -PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is not gl.FRAMEBUFFER_COMPLETE -PASS gl.clear(gl.DEPTH_BUFFER_BIT) generated expected GL error: INVALID_FRAMEBUFFER_OPERATION. -PASS gl.getError() is gl.NO_ERROR +PASS No WEBGL_depth_texture support -- this is legal +PASS WEBGL_depth_texture not listed as supported and getExtension failed -- this is legal PASS successfullyParsed is true (In reply to Michael Catanzaro from comment #1) > +PASS No WEBGL_depth_texture support -- this is legal > +PASS WEBGL_depth_texture not listed as supported and getExtension failed -- > this is legal Surely this must be caused by the X server update in r226950, not by r226951 or r226952. fast/canvas/webgl/webgl-depth-texture.html was fixed by some commit between r231561-r231591, inclusive. (In reply to Michael Catanzaro from comment #3) > fast/canvas/webgl/webgl-depth-texture.html was fixed by some commit between > r231561-r231591, inclusive. Actually, they're all fixed. |