Bug 170088
| Summary: | [iOS] OES_texture_float_linear doesn't work - uses nearest | ||
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| Product: | WebKit | Reporter: | Dean Jackson <dino> |
| Component: | WebGL | Assignee: | Dean Jackson <dino> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | dino, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Dean Jackson
From Florian on public_webgl
"OES_texture_float_linear but this does not actually work and it defaults (silently) to nearest."
| Attachments | ||
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| Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/31254153>
Dean Jackson
This is now fixed with the move to the ANGLE backend.