Bug 162592
Summary: | CSS image-rendering: pixelated (crisp-edges too) doesn't affect <canvas> scaling | ||
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Product: | WebKit | Reporter: | alex |
Component: | Canvas | Assignee: | Nobody <webkit-unassigned> |
Status: | NEW | ||
Severity: | Normal | CC: | dino, jonlee, karlcow, simon.fraser, webkit-bug-importer |
Priority: | P2 | Keywords: | InRadar |
Version: | WebKit Nightly Build | ||
Hardware: | Unspecified | ||
OS: | Unspecified |
alex
Values of 'pixelated' or 'crisp-edges' should affect the rendering of scaled canvases. This has worked in Chrome and Firefox for years now.
For a quick test, doodle something in my Game of Life app. You will immediately see the problem:
https://albell.github.io/lifey/
I would greatly appreciate a fix for this. I was hoping Safari 10 would solve this bug. Thanks.
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Radar WebKit Bug Importer
<rdar://problem/28489393>
alex
Note that the problem is specific to canvases that have been scaled up with CSS transforms. (With explicit css dimensions and no transforms, the rendering is correct, as expected.)
Simon Fraser (smfr)
This is really just bug 27684.