Bug 15958

Summary: base64 spends 1.1% of total time checking for special Infinity case
Product: WebKit Reporter: Eric Seidel (no email) <eric>
Component: JavaScriptCoreAssignee: Geoffrey Garen <ggaren>
Status: RESOLVED FIXED    
Severity: Normal CC: darin, ggaren
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: Mac   
OS: OS X 10.4   
Attachments:
Description Flags
Patch sam: review+

Eric Seidel (no email)
Reported 2007-11-12 12:53:03 PST
base64 spends 1.1% of total time working around toDouble/kjs_dota logic mismatch Well, here's another softball: at least 1.4% of *total time* in base64 is spent on this line in UString::toDouble: if (strncmp(c, "Infinity", 8) == 0) { We already have our own custom dota (aka kjs_dota) we just need a way to call into that logic where it doesn't ever return "Infinity" and instead does what UString::toDouble wants it to.
Attachments
Patch (1.39 KB, patch)
2007-11-12 23:14 PST, Geoffrey Garen
sam: review+
Geoffrey Garen
Comment 1 2007-11-12 22:25:04 PST
I'll take this.
Geoffrey Garen
Comment 2 2007-11-12 23:14:42 PST
Sam Weinig
Comment 3 2007-11-12 23:48:12 PST
Comment on attachment 17221 [details] Patch Looking reasonable. r=me.
Eric Seidel (no email)
Comment 4 2007-11-12 23:48:50 PST
Comment on attachment 17221 [details] Patch Oh. I figured we'd had up kjs_dota, but this looks great too. :)
Geoffrey Garen
Comment 5 2007-11-13 00:05:19 PST
Committed revision 27748.
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