Bug 144685

Summary: [EGL] Move EGLDisplay handling to PlatformDisplay and remove PlatformDisplay definition from GLDefs.h
Product: WebKit Reporter: Carlos Garcia Campos <cgarcia>
Component: PlatformAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: gyuyoung.kim, mrobinson, ossy, zan
Priority: P2 Keywords: Gtk
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 144521    
Attachments:
Description Flags
Patch
none
Try to fix EFL build
mrobinson: review+
Patch for landing
none
Patch for landing
none
Patch for landing none

Carlos Garcia Campos
Reported 2015-05-06 06:36:23 PDT
And remove the PlatformDisplay definition from platform/graphics/opengl/GLDefs.h. The EGL display is also initialized in multiple places, and could be unified in PlatformDisplay.
Attachments
Patch (18.39 KB, patch)
2015-05-06 06:44 PDT, Carlos Garcia Campos
no flags
Try to fix EFL build (24.76 KB, patch)
2015-05-06 07:00 PDT, Carlos Garcia Campos
mrobinson: review+
Patch for landing (25.54 KB, patch)
2015-05-06 08:32 PDT, Carlos Garcia Campos
no flags
Patch for landing (25.92 KB, patch)
2015-05-06 08:35 PDT, Carlos Garcia Campos
no flags
Patch for landing (26.78 KB, patch)
2015-05-06 08:39 PDT, Carlos Garcia Campos
no flags
Carlos Garcia Campos
Comment 1 2015-05-06 06:44:11 PDT
Carlos Garcia Campos
Comment 2 2015-05-06 07:00:33 PDT
Created attachment 252470 [details] Try to fix EFL build
Martin Robinson
Comment 3 2015-05-06 07:54:48 PDT
Comment on attachment 252470 [details] Try to fix EFL build View in context: https://bugs.webkit.org/attachment.cgi?id=252470&action=review > Source/WebCore/platform/graphics/PlatformDisplay.cpp:139 > +#if USE(OPENGL_ES_2) > + static const EGLenum eglAPIVersion = EGL_OPENGL_ES_API; > +#else > + static const EGLenum eglAPIVersion = EGL_OPENGL_API; > +#endif > + if (eglBindAPI(eglAPIVersion) == EGL_FALSE) { > + LOG_ERROR("Failed to set EGL API(%d).", eglGetError()); > + terminateEGLDisplay(); > + return; > + } This needs to be called once per program, not once per display. Perhaps you could surround this with std::once. > Source/WebCore/platform/graphics/surfaces/glx/GLXSurface.cpp:153 > - m_glxPixmap = glXCreateGLXPixmap(m_sharedDisplay, visualInfo.get(), m_pixmap); > + m_glxPixmap = glXCreateGLXPixmap(X11Helper::nativeDisplay(), visualInfo.get(), m_pixmap); This is GLX-related, so perhaps you could update the bug title and ChangeLog slightly?
Carlos Garcia Campos
Comment 4 2015-05-06 08:25:28 PDT
(In reply to comment #3) > Comment on attachment 252470 [details] > Try to fix EFL build > > View in context: > https://bugs.webkit.org/attachment.cgi?id=252470&action=review > > > Source/WebCore/platform/graphics/PlatformDisplay.cpp:139 > > +#if USE(OPENGL_ES_2) > > + static const EGLenum eglAPIVersion = EGL_OPENGL_ES_API; > > +#else > > + static const EGLenum eglAPIVersion = EGL_OPENGL_API; > > +#endif > > + if (eglBindAPI(eglAPIVersion) == EGL_FALSE) { > > + LOG_ERROR("Failed to set EGL API(%d).", eglGetError()); > > + terminateEGLDisplay(); > > + return; > > + } > > This needs to be called once per program, not once per display. Perhaps you > could surround this with std::once. Display is already a single instance, so this will be called only once per display, per process. > > Source/WebCore/platform/graphics/surfaces/glx/GLXSurface.cpp:153 > > - m_glxPixmap = glXCreateGLXPixmap(m_sharedDisplay, visualInfo.get(), m_pixmap); > > + m_glxPixmap = glXCreateGLXPixmap(X11Helper::nativeDisplay(), visualInfo.get(), m_pixmap); > > This is GLX-related, so perhaps you could update the bug title and ChangeLog > slightly? But nothing has actually changed here, I can add and remove PlatformDisplay from GLDefs.h
Martin Robinson
Comment 5 2015-05-06 08:31:21 PDT
(In reply to comment #4) > (In reply to comment #3) > > Comment on attachment 252470 [details] > > Try to fix EFL build > > > > View in context: > > https://bugs.webkit.org/attachment.cgi?id=252470&action=review > > > > > Source/WebCore/platform/graphics/PlatformDisplay.cpp:139 > > > +#if USE(OPENGL_ES_2) > > > + static const EGLenum eglAPIVersion = EGL_OPENGL_ES_API; > > > +#else > > > + static const EGLenum eglAPIVersion = EGL_OPENGL_API; > > > +#endif > > > + if (eglBindAPI(eglAPIVersion) == EGL_FALSE) { > > > + LOG_ERROR("Failed to set EGL API(%d).", eglGetError()); > > > + terminateEGLDisplay(); > > > + return; > > > + } > > > > This needs to be called once per program, not once per display. Perhaps you > > could surround this with std::once. > > Display is already a single instance, so this will be called only once per > display, per process. eglBindAPI isn't supposed to be called once per-display. I supposed to be called once. > > > > Source/WebCore/platform/graphics/surfaces/glx/GLXSurface.cpp:153 > > > - m_glxPixmap = glXCreateGLXPixmap(m_sharedDisplay, visualInfo.get(), m_pixmap); > > > + m_glxPixmap = glXCreateGLXPixmap(X11Helper::nativeDisplay(), visualInfo.get(), m_pixmap); > > > > This is GLX-related, so perhaps you could update the bug title and ChangeLog > > slightly? > > But nothing has actually changed here, I can add and remove PlatformDisplay > from GLDefs.h I'm not sure I understand what you mean, but the change is so small that you can probably skip mentioning GLX in the ChangeLog if you don't think it matters.
Carlos Garcia Campos
Comment 6 2015-05-06 08:32:02 PDT
Created attachment 252475 [details] Patch for landing
Carlos Garcia Campos
Comment 7 2015-05-06 08:35:26 PDT
Created attachment 252476 [details] Patch for landing
Carlos Garcia Campos
Comment 8 2015-05-06 08:39:28 PDT
Created attachment 252478 [details] Patch for landing
Carlos Garcia Campos
Comment 9 2015-05-06 08:46:51 PDT
(In reply to comment #5) > (In reply to comment #4) > > (In reply to comment #3) > > > Comment on attachment 252470 [details] > > > Try to fix EFL build > > > > > > View in context: > > > https://bugs.webkit.org/attachment.cgi?id=252470&action=review > > > > > > > Source/WebCore/platform/graphics/PlatformDisplay.cpp:139 > > > > +#if USE(OPENGL_ES_2) > > > > + static const EGLenum eglAPIVersion = EGL_OPENGL_ES_API; > > > > +#else > > > > + static const EGLenum eglAPIVersion = EGL_OPENGL_API; > > > > +#endif > > > > + if (eglBindAPI(eglAPIVersion) == EGL_FALSE) { > > > > + LOG_ERROR("Failed to set EGL API(%d).", eglGetError()); > > > > + terminateEGLDisplay(); > > > > + return; > > > > + } > > > > > > This needs to be called once per program, not once per display. Perhaps you > > > could surround this with std::once. > > > > Display is already a single instance, so this will be called only once per > > display, per process. > > eglBindAPI isn't supposed to be called once per-display. I supposed to be > called once. There's only one display, so it will be called once. Anyway, I've moved the egl initializations repeated in several places here, so if it was wrong it can be fixed in a follow up patch, this patch shouldn't change any behaviour. But I insist, this is called only once per process.
Martin Robinson
Comment 10 2015-05-06 08:47:52 PDT
(In reply to comment #9) > There's only one display, so it will be called once. Anyway, I've moved the > egl initializations repeated in several places here, so if it was wrong it > can be fixed in a follow up patch, this patch shouldn't change any > behaviour. But I insist, this is called only once per process. Okay. I misunderstood what you wrote earlier. Sorry about that. This sounds fine.
Carlos Garcia Campos
Comment 11 2015-05-06 09:08:01 PDT
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