Bug 139640
| Summary: | webgl/1.0.2/conformance/glsl/misc/shader-uniform-packing-restrictions.html is very slow in debug builds | ||
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| Product: | WebKit | Reporter: | Alexey Proskuryakov <ap> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | NEW | ||
| Severity: | Normal | CC: | dino, roger_fong |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
Alexey Proskuryakov
webgl/1.0.2/conformance/glsl/misc/shader-uniform-packing-restrictions.html is very slow in debug builds, frequently timing out. Some bots report that as failure for some reason.
Locally, I saw it take 16 seconds, which would turn into much longer when running all tests with hyper-threading.
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| Add attachment proposed patch, testcase, etc. |
Alexey Proskuryakov
Marked as slow in r177273. This probably won't help the testers that report the test as failing instead of timing out, but we'll see.