|Summary:||REGRESSION (r151839): Subframe keeps getting mousemove events with the same coordinates after hiding a hovered element.|
|Product:||WebKit||Reporter:||Andreas Kling <kling>|
|Component:||UI Events||Assignee:||Andreas Kling <kling>|
|Severity:||Normal||CC:||commit-queue, esprehn+autocc, kangil.han, kling|
|Version:||528+ (Nightly build)|
Comment 2 Andreas Kling 2014-04-22 01:05:24 PDT
The layout test timeouts are 260ms because the fake mousemove events are sent on 250ms timers. (Urgh.)
Comment 3 Andreas Kling 2014-04-22 01:22:23 PDT
Created attachment 229870 [details] Patch Add a hunk to the ChangeLog about the solution as well..
Comment 4 Andreas Kling 2014-04-22 02:14:03 PDT
Comment on attachment 229870 [details] Patch Test has some race condition on WK2. Will fixup tomorrow.
Comment 5 Andreas Kling 2014-04-22 12:33:49 PDT
Created attachment 229906 [details] Patch Okay, here we go again!
Comment 6 Benjamin Poulain 2014-04-22 13:31:26 PDT
Comment on attachment 229906 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=229906&action=review Make sense. > LayoutTests/fast/events/ghostly-mousemoves-in-subframe.html:75 > + }, 500); Can you use a busy wait here instead of a 0.5s wait?
Comment 7 Andreas Kling 2014-04-22 14:54:47 PDT
(In reply to comment #6) > (From update of attachment 229906 [details]) > View in context: https://bugs.webkit.org/attachment.cgi?id=229906&action=review > > Make sense. > > > LayoutTests/fast/events/ghostly-mousemoves-in-subframe.html:75 > > + }, 500); > > Can you use a busy wait here instead of a 0.5s wait? That'd be a bit weird, since I'm waiting for something *not* to happen. I'm gonna land this as-is, if it turns out troublesome, and you're reading this comment in the future wondering what I was thinking, sorry :|
Comment 8 Andreas Kling 2014-04-22 14:56:24 PDT
Comment on attachment 229906 [details] Patch Clearing flags on attachment: 229906 Committed r167684: <http://trac.webkit.org/changeset/167684>
Comment 9 Andreas Kling 2014-04-22 14:56:27 PDT
All reviewed patches have been landed. Closing bug.