Bug 131886
Summary: | [WebGL] Texture size tests failures | ||
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Product: | WebKit | Reporter: | Dean Jackson <dino> |
Component: | WebGL | Assignee: | Dean Jackson <dino> |
Status: | RESOLVED CONFIGURATION CHANGED | ||
Severity: | Normal | CC: | kkinnunen, rahul.g |
Priority: | P2 | Keywords: | InRadar |
Version: | 528+ (Nightly build) | ||
Hardware: | Unspecified | ||
OS: | Unspecified |
Dean Jackson
fast/canvas/webgl/webgl-compressed-texture-size-limit.html
webgl/1.0.2/conformance/textures/texture-size-limit.html
are both failing after r167520
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Dean Jackson
skipped in r167533
Alexey Proskuryakov
<rdar://problem/16696298>
Alexey Proskuryakov
These tests are currently marked as flakily failing on Mountain Lion and Yosemite:
webkit.org/b/131886 [ MountainLion Yosemite ] webgl/1.0.2/conformance/textures/texture-size-limit.html [ Pass Failure ]
webkit.org/b/131886 [ MountainLion Yosemite ] fast/canvas/webgl/webgl-compressed-texture-size-limit.html [ Pass Failure ]
But on my machine (MacBook Pro Retina, Mid 2012 with OS X 10.9.5), the test times out. It takes 46 seconds in a debug build.
If I let it run to completion, the test passes.
Alexey Proskuryakov
Further relaxed the expectations in r177250.