| Summary: | [WebGL] CGLPixelFormat should specify SampleBuffer and Sample count when using MSAA | ||||||
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| Product: | WebKit | Reporter: | Brent Fulgham <bfulgham> | ||||
| Component: | WebGL | Assignee: | Brent Fulgham <bfulgham> | ||||
| Status: | RESOLVED FIXED | ||||||
| Severity: | Normal | CC: | bfulgham, commit-queue, dino, kondapallykalyan, roger_fong, webkit-bug-importer | ||||
| Priority: | P2 | Keywords: | InRadar | ||||
| Version: | 528+ (Nightly build) | ||||||
| Hardware: | Mac | ||||||
| OS: | All | ||||||
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Description
Brent Fulgham
2014-01-03 15:49:51 PST
Created attachment 220348 [details]
Patch
Comment on attachment 220348 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=220348&action=review > Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm:145 > + bool useMultisampling = m_attrs.antialias; > + > + setPixelFormat(attribs, 32, 32, !attrs.forceSoftwareRenderer, true, false, useMultisampling); This preserves our existing behaviour to request supersampling when anti-aliasing was false. I guess that's ok. Comment on attachment 220348 [details] Patch Clearing flags on attachment: 220348 Committed r161294: <http://trac.webkit.org/changeset/161294> All reviewed patches have been landed. Closing bug. |