<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>32620</bug_id>
          
          <creation_ts>2009-12-16 10:53:36 -0800</creation_ts>
          <short_desc>Implement flipY and premultiplyAlpha flags in texImage2D and texSubImage2D</short_desc>
          <delta_ts>2010-03-11 11:23:47 -0800</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>528+ (Nightly build)</version>
          <rep_platform>PC</rep_platform>
          <op_sys>OS X 10.5</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>DUPLICATE</resolution>
          <dup_id>34458</dup_id>
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Chris Marrin">cmarrin</reporter>
          <assigned_to name="Kenneth Russell">kbr</assigned_to>
          <cc>giles</cc>
    
    <cc>kbr</cc>
    
    <cc>mstange</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>172404</commentid>
    <comment_count>0</comment_count>
    <who name="Chris Marrin">cmarrin</who>
    <bug_when>2009-12-16 10:53:36 -0800</bug_when>
    <thetext>These need to be implemented for all modes</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>180807</commentid>
    <comment_count>1</comment_count>
    <who name="">giles</who>
    <bug_when>2010-01-14 11:13:57 -0800</bug_when>
    <thetext>IMO the lack of flipY is a bit of a problem, as it means that either texture coordinates have to be defined with their Y coordinate increasing in a &quot;downward&quot; direction, or that the shaders need to flip the textures.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>183862</commentid>
    <comment_count>2</comment_count>
    <who name="Chris Marrin">cmarrin</who>
    <bug_when>2010-01-22 16:09:14 -0800</bug_when>
    <thetext>Patches are always joyfully accepted :-)</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>183914</commentid>
    <comment_count>3</comment_count>
    <who name="">giles</who>
    <bug_when>2010-01-22 18:28:07 -0800</bug_when>
    <thetext>Point taken :-)</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>183993</commentid>
    <comment_count>4</comment_count>
    <who name="Chris Marrin">cmarrin</who>
    <bug_when>2010-01-23 08:29:55 -0800</bug_when>
    <thetext>But seriously, it is high on my list. We currently have a texture example from Google which renders upside down in WebKit because it relies on the currently unimplemented flipY flag.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>198690</commentid>
    <comment_count>5</comment_count>
    <who name="Kenneth Russell">kbr</who>
    <bug_when>2010-03-11 11:23:47 -0800</bug_when>
    <thetext>This has been fixed by https://bugs.webkit.org/show_bug.cgi?id=34458 and https://bugs.webkit.org/show_bug.cgi?id=34459 . Closing as duplicate of 34458.

*** This bug has been marked as a duplicate of bug 34458 ***</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>