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<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>279882</bug_id>
          
          <creation_ts>2024-09-18 04:28:07 -0700</creation_ts>
          <short_desc>[GTK][WPE][Skia] Replace SkiaAcceleratedBufferPool by BitmapTexturePool</short_desc>
          <delta_ts>2024-09-19 05:00:18 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WPE WebKit</component>
          <version>WebKit Nightly Build</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          <blocked>279618</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Nikolas Zimmermann">zimmermann</reporter>
          <assigned_to name="Nikolas Zimmermann">zimmermann</assigned_to>
          <cc>bugs-noreply</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>2061027</commentid>
    <comment_count>0</comment_count>
    <who name="Nikolas Zimmermann">zimmermann</who>
    <bug_when>2024-09-18 04:28:07 -0700</bug_when>
    <thetext>Let Nicosia::AcceleratedBuffer accept a WebCore::BitmapTexture instead of a SkSurface, and manage the surface creation internally, instead of relying on Skia to do so. Furthermore we want to reuse the BitmapTexturePool logic (already used for tile textures in CoordinatedBackingStoreTile) which re-uses and eventually purges GL resources after a certain period, where the texture wasn&apos;t used.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>2061028</commentid>
    <comment_count>1</comment_count>
    <who name="Nikolas Zimmermann">zimmermann</who>
    <bug_when>2024-09-18 04:30:22 -0700</bug_when>
    <thetext>Pull request: https://github.com/WebKit/WebKit/pull/33822</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>2061422</commentid>
    <comment_count>2</comment_count>
    <who name="EWS">ews-feeder</who>
    <bug_when>2024-09-19 05:00:16 -0700</bug_when>
    <thetext>Committed 283913@main (7a790bf39428): &lt;https://commits.webkit.org/283913@main&gt;

Reviewed commits have been landed. Closing PR #33822 and removing active labels.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>