<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>265442</bug_id>
          
          <creation_ts>2023-11-28 01:44:50 -0800</creation_ts>
          <short_desc>[TextureMapper] Remove TextureMapperGLHeaders.h</short_desc>
          <delta_ts>2023-12-05 01:45:16 -0800</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>Platform</component>
          <version>WebKit Nightly Build</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>NEW</bug_status>
          <resolution></resolution>
          
          <see_also>https://bugs.webkit.org/show_bug.cgi?id=175313</see_also>
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>Gtk, InRadar</keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Carlos Garcia Campos">cgarcia</reporter>
          <assigned_to name="Carlos Garcia Campos">cgarcia</assigned_to>
          <cc>alex</cc>
    
    <cc>fujii</cc>
    
    <cc>webkit-bug-importer</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1995221</commentid>
    <comment_count>0</comment_count>
    <who name="Carlos Garcia Campos">cgarcia</who>
    <bug_when>2023-11-28 01:44:50 -0800</bug_when>
    <thetext>Just include the GL headers from cpp files only, since it can conflict between epoxy, angle and system headers.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1995224</commentid>
    <comment_count>1</comment_count>
    <who name="Carlos Garcia Campos">cgarcia</who>
    <bug_when>2023-11-28 01:47:22 -0800</bug_when>
    <thetext>Pull request: https://github.com/WebKit/WebKit/pull/20983</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1995547</commentid>
    <comment_count>2</comment_count>
    <who name="Carlos Garcia Campos">cgarcia</who>
    <bug_when>2023-11-29 00:39:13 -0800</bug_when>
    <thetext>Grouping the includes in a single header is not the problem, it just makes easier to make a mistake and include the common header from another header. For example, in angle we have ANGLEHeaders.h and it&apos;s not a problem as long as it&apos;s only included from cpp files and not unified with others, see the comment in the header:

// Note: this file can&apos;t be compiled in the same unified source file                                                                                                                          
// as others which include the system&apos;s OpenGL headers.

I can keep the common header if you prefer, but we need to make sure it&apos;s never included in headers and cpp files including it are not unified.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1997039</commentid>
    <comment_count>3</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2023-12-05 01:45:16 -0800</bug_when>
    <thetext>&lt;rdar://problem/119176822&gt;</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>