<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>263103</bug_id>
          
          <creation_ts>2023-10-12 19:38:19 -0700</creation_ts>
          <short_desc>WebGL fatal error: context lost and crashes in iOS16.7</short_desc>
          <delta_ts>2023-10-13 14:51:47 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>Safari 16</version>
          <rep_platform>iPhone / iPad</rep_platform>
          <op_sys>iOS 16</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>DUPLICATE</resolution>
          <dup_id>261313</dup_id>
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>Critical</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Ocean">41802399</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>kbr</cc>
    
    <cc>kkinnunen</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1984796</commentid>
    <comment_count>0</comment_count>
    <who name="Ocean">41802399</who>
    <bug_when>2023-10-12 19:38:19 -0700</bug_when>
    <thetext>Our WebGL games made by Unity encountered serious problem in iOS 16.7/16.7.1. Open the game in iOS Safari, switch to the background for a few minutes and then come back again, the problem will reappear with a high probability. Once this error occurs, the entire game will freeze with a white screen.

The similar issue of iOS 17 has been mentioned before(https://bugs.webkit.org/show_bug.cgi?id=262610), but this problem also exists in 16.7/16.7.1. There are many users using this version of the system. I hope it can be solved.

This problem is fatal and greatly affects the use of iOS safari to render WebGL game applications. Hope you can solve it in iOS 16.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1984984</commentid>
    <comment_count>1</comment_count>
    <who name="Alexey Proskuryakov">ap</who>
    <bug_when>2023-10-13 14:51:47 -0700</bug_when>
    <thetext>Thank you for the feedback. This is still a duplicate of bug 261313 as far as WebKit open source project is concerned; deciding whether to do something about iOS 16 is outside the scope.

*** This bug has been marked as a duplicate of bug 261313 ***</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>