<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>240558</bug_id>
          
          <creation_ts>2022-05-17 19:37:19 -0700</creation_ts>
          <short_desc>Shader not working</short_desc>
          <delta_ts>2022-05-23 01:41:57 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>Safari 15</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>DUPLICATE</resolution>
          <dup_id>238174</dup_id>
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter>markus</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>kbr</cc>
    
    <cc>kkinnunen</cc>
    
    <cc>simon.fraser</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1869906</commentid>
    <comment_count>0</comment_count>
    <who name="">markus</who>
    <bug_when>2022-05-17 19:37:19 -0700</bug_when>
    <thetext>https://www.shadertoy.com/view/flSBDV does not seem to work on Safari but works well in Chrome.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1870609</commentid>
    <comment_count>1</comment_count>
    <who name="Alexey Proskuryakov">ap</who>
    <bug_when>2022-05-19 19:36:12 -0700</bug_when>
    <thetext>Is this actually a WebGL issue? I see that there is an exception raised from ctx.drawImage().</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1871092</commentid>
    <comment_count>2</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2022-05-23 01:39:39 -0700</bug_when>
    <thetext>This should be fixed in macOS 12.5 beta 1.

*** This bug has been marked as a duplicate of bug 238174 ***</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1871095</commentid>
    <comment_count>3</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2022-05-23 01:41:57 -0700</bug_when>
    <thetext>The root cause is that the shadertoy ui tries to draw a 0,0 image when using 3d textures in shadertoy ui. This trigger an exception, a bug in Safari.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>