<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>230973</bug_id>
          
          <creation_ts>2021-09-29 11:53:49 -0700</creation_ts>
          <short_desc>REGRESSION (iOS 15): Using device pixel ratio degrades performance (2x lower FPS than iOS 14)</short_desc>
          <delta_ts>2022-04-11 22:38:21 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>Safari Technology Preview</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          <see_also>https://bugs.webkit.org/show_bug.cgi?id=231658</see_also>
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>InRadar</keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="tjkoury@gmail.com">tjkoury</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>djg</cc>
    
    <cc>florent.masson</cc>
    
    <cc>kbr</cc>
    
    <cc>kkinnunen</cc>
    
    <cc>kpiddington</cc>
    
    <cc>webkit-bug-importer</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1798481</commentid>
    <comment_count>0</comment_count>
    <who name="tjkoury@gmail.com">tjkoury</who>
    <bug_when>2021-09-29 11:53:49 -0700</bug_when>
    <thetext>The Cesium library (https://cesium.com)performance is halved when using the devicePixelRatio for canvas resolution.

These app:

https://celestrak.com/cesium/orbit-viz.php?tle=/pub/TLE/catalog.txt&amp;satcat=/pub/satcat.txt&amp;referenceFrame=1


runs at 35fps on Chrome 93.0.4577.63 (64-bit), Pop!_OS 20.10 &amp; Windows 10, iPhone 12 Pro Max (iOS 14), iPad 2020 (iOS 14).

Updated this morning on iPhone &amp; iPad, immediate 50% reduction in performance (~17 fps).</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1798637</commentid>
    <comment_count>1</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2021-09-29 15:55:10 -0700</bug_when>
    <thetext>&lt;rdar://problem/83692664&gt;</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1803663</commentid>
    <comment_count>2</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2021-10-13 00:30:24 -0700</bug_when>
    <thetext>Thanks for the report. I can repro that the app is definitively smoother on iOS 14 than iOS 15.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1807106</commentid>
    <comment_count>3</comment_count>
    <who name="tjkoury@gmail.com">tjkoury</who>
    <bug_when>2021-10-21 06:09:14 -0700</bug_when>
    <thetext>Any additional information required?</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1860563</commentid>
    <comment_count>4</comment_count>
    <who name="Dan Glastonbury">djg</who>
    <bug_when>2022-04-11 22:38:21 -0700</bug_when>
    <thetext>Fixed in the ANGLE roll https://bugs.webkit.org/show_bug.cgi?id=238171</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>