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<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>229957</bug_id>
          
          <creation_ts>2021-09-06 04:33:38 -0700</creation_ts>
          <short_desc>webgl/1.0.x/conformance/rendering/clipping-wide-points.html fails on macOS Catalina OpenGL</short_desc>
          <delta_ts>2021-09-13 04:34:16 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>WebKit Local Build</version>
          <rep_platform>Mac (Intel)</rep_platform>
          <op_sys>macOS 10.15</op_sys>
          <bug_status>NEW</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>InRadar</keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          <blocked>222812</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Kimmo Kinnunen">kkinnunen</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>gman</cc>
    
    <cc>kbr</cc>
    
    <cc>kkinnunen</cc>
    
    <cc>webkit-bug-importer</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1790671</commentid>
    <comment_count>0</comment_count>
    <who name="Kimmo Kinnunen">kkinnunen</who>
    <bug_when>2021-09-06 04:33:38 -0700</bug_when>
    <thetext>macOS-Catalina-Release-WK2-Tests-EWS

https://ews-build.webkit.org/#/builders/59/builds/15001

This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.

Test: ../../../resources/webgl_test_files/conformance/rendering/clipping-wide-points.html

[ 1: PASS ] getError was expected value: NO_ERROR : Should be no errors after setting up program
[ 2: PASS ] should be 0,255,0
[ 3: PASS ] getError was expected value: NO_ERROR : Should be no errors after running one test case
[ 4: FAIL ] should be 0,255,0 at (0, 0) expected: 0,255,0 was 255,0,0
[ 5: PASS ] getError was expected value: NO_ERROR : Should be no errors after running one test case
[ 6: PASS ] should be 0,255,0
[ 7: PASS ] getError was expected value: NO_ERROR : Should be no errors after running one test case
[ 8: FAIL ] should be 0,255,0 at (0, 0) expected: 0,255,0 was 255,0,0
[ 9: PASS ] getError was expected value: NO_ERROR : Should be no errors after running one test case
[ 10: PASS ] successfullyParsed is true
[ FAIL ] 2 failures reported</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1791171</commentid>
    <comment_count>1</comment_count>
    <who name="Kenneth Russell">kbr</who>
    <bug_when>2021-09-07 12:56:12 -0700</bug_when>
    <thetext>This isn&apos;t surprising - AMD&apos;s OpenGL driver behaved differently than all others in that it clipped wide points once their centroid moved off-screen. Hopefully ANGLE&apos;s Metal backend has resolved this longstanding behavioral problem and conformance test failure.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1792915</commentid>
    <comment_count>2</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2021-09-13 04:34:16 -0700</bug_when>
    <thetext>&lt;rdar://problem/83049414&gt;</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>