<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>220074</bug_id>
          
          <creation_ts>2020-12-21 15:23:43 -0800</creation_ts>
          <short_desc>[iOS] add a way to simulate mouse interactions for LayoutTests</short_desc>
          <delta_ts>2020-12-28 16:48:00 -0800</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>Tools / Tests</component>
          <version>WebKit Nightly Build</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>NEW</bug_status>
          <resolution></resolution>
          
          <see_also>https://bugs.webkit.org/show_bug.cgi?id=220072</see_also>
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>InRadar</keywords>
          <priority>P2</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>1</everconfirmed>
          <reporter name="Devin Rousso">hi</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>ap</cc>
    
    <cc>jbedard</cc>
    
    <cc>thorton</cc>
    
    <cc>webkit-bug-importer</cc>
    
    <cc>wenson_hsieh</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1716116</commentid>
    <comment_count>0</comment_count>
    <who name="Devin Rousso">hi</who>
    <bug_when>2020-12-21 15:23:43 -0800</bug_when>
    <thetext>something similar to `UIController.prototype.singleTapAtPointWithModifiers` or maybe something on `EventSender</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1716791</commentid>
    <comment_count>1</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2020-12-28 15:24:15 -0800</bug_when>
    <thetext>&lt;rdar://problem/72710881&gt;</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1716793</commentid>
    <comment_count>2</comment_count>
    <who name="Tim Horton">thorton</who>
    <bug_when>2020-12-28 16:45:05 -0800</bug_when>
    <thetext>(In an ideal world, we’d just make eventSender mouseDown/up/etc. work on iOS, I think.)</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1716794</commentid>
    <comment_count>3</comment_count>
    <who name="Wenson Hsieh">wenson_hsieh</who>
    <bug_when>2020-12-28 16:48:00 -0800</bug_when>
    <thetext>(In reply to Tim Horton from comment #2)
&gt; (In an ideal world, we’d just make eventSender mouseDown/up/etc. work on
&gt; iOS, I think.)

This has the advantage of allowing us to make existing tests work, but I think in the longer term, UIScriptController offers more flexibility due to its non-blocking nature.

I think what we could do to get the best of both worlds is implement async helpers on UIScriptController, and then implement the synchronous EventSender functionality for iOS on top of the async version.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>