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<!DOCTYPE bugzilla SYSTEM "https://bugs.webkit.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.4.1"
          urlbase="https://bugs.webkit.org/"
          
          maintainer="admin@webkit.org"
>

    <bug>
          <bug_id>214762</bug_id>
          
          <creation_ts>2020-07-24 14:49:19 -0700</creation_ts>
          <short_desc>Remove unused WebGL 2.0-related methods</short_desc>
          <delta_ts>2020-08-07 16:06:07 -0700</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>WebKit</product>
          <component>WebGL</component>
          <version>WebKit Nightly Build</version>
          <rep_platform>Unspecified</rep_platform>
          <op_sys>Unspecified</op_sys>
          <bug_status>NEW</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords>InRadar</keywords>
          <priority>P3</priority>
          <bug_severity>Normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          <blocked>126404</blocked>
          <everconfirmed>1</everconfirmed>
          <reporter name="Kenneth Russell">kbr</reporter>
          <assigned_to name="Nobody">webkit-unassigned</assigned_to>
          <cc>dino</cc>
    
    <cc>jdarpinian</cc>
    
    <cc>webkit-bug-importer</cc>
          

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1674846</commentid>
    <comment_count>0</comment_count>
    <who name="Kenneth Russell">kbr</who>
    <bug_when>2020-07-24 14:49:19 -0700</bug_when>
    <thetext>Some methods in GraphicsContextGL and WebGL2RenderingContext exist only for the non-ANGLE code path. Since WebGL 2.0 is infeasible to implement without ANGLE, and has already been disabled for the non-ANGLE code path (!USE(ANGLE)), these methods and overrides should be removed.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1674847</commentid>
    <comment_count>1</comment_count>
    <who name="Kenneth Russell">kbr</who>
    <bug_when>2020-07-24 14:50:45 -0700</bug_when>
    <thetext>As one example, WebGLRenderingContextBase::validateIndexArrayConservative should be removed from the non-ANGLE code path, and the override removed from WebGL2RenderingContext.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1676979</commentid>
    <comment_count>2</comment_count>
    <who name="Radar WebKit Bug Importer">webkit-bug-importer</who>
    <bug_when>2020-07-31 14:50:18 -0700</bug_when>
    <thetext>&lt;rdar://problem/66399743&gt;</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1678795</commentid>
    <comment_count>3</comment_count>
    <who name="Kenneth Russell">kbr</who>
    <bug_when>2020-08-07 16:06:07 -0700</bug_when>
    <thetext>After more thought, fixing up the remaining WebGL 2.0 conformance issues is higher priority than this cleanup. Downgrading to P3 and unassigning myself for the moment.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>